Showing 12 of 16
Tools

StarWaves
sonicPlanet
StarWaves is an audio-visual synthesiser for sonic-architecture and generative sound texture design. It places transmitter, particle, and beam objects in a non-gravitational 3D space whose kinetic interactions trigger granular-level sonic events, with scene capture, animated transitions, MIDI/OSC control, and a parallel VR version, used in sound design, generative music, and immersive composition.

Unity Audio Spatializer SDK
Unity Technologies
The Unity Audio Spatializer SDK is the free, built-in plug-in framework inside Unity that allows third-party 3D-audio SDKs to spatialise audio sources on a per-AudioSource basis. Unity itself does not ship a built-in spatialiser plug-in, but exposes the spatialiser-plug-in API and an Ambisonic-decoder-plug-in API; spatialiser plug-ins are then provided by third parties (Meta XR Audio SDK, Steam Audio, Resonance Audio, VIVE 3DSP, Microsoft Spatializer, etc.) and selected per project in Project Se

Steam Audio
Valve Corporation
Steam Audio is a free, open-source cross-platform spatial-audio toolkit developed by Valve. It provides HRTF-based 3D positional audio (with custom-SOFA-file support), Ambisonic spatialisation, physics-based sound propagation modelling occlusion / transmission / reflections / pathing, automated reverb baking based on scene geometry, hybrid reverb for large spaces, and dynamic geometry support. Distributed as integrations for Unity (2017.3+), Unreal Engine (4.27+), FMOD Studio (2.0+), Wwise (2023

SPAT Revolution
FLUX:: Immersive
SPAT Revolution is a commercial real-time spatialisation engine for object-based and channel-based immersive audio production, supporting binaural, surround, Atmos-compatible, Ambisonic, VBAP, and Wave Field Synthesis (WFS) panning. It runs as a standalone application alongside any DAW via send/return/room plug-ins and OSC, used in studio post-production, live touring, theatre, museum and dome installations, and immersive research contexts.

SoundField by RØDE Plug-in
RØDE Microphones
The SoundField by RØDE Plug-in is a free Ambisonic processor for converting A-format recordings (from tetrahedral microphone arrays) and B-format recordings into virtual microphone patterns and standard surround formats up to 7.1.4. It uses frequency-domain processing rather than the matrix-based approach of earlier Ambisonic decoders, used in post-production, broadcast, and VR audio workflows in DAWs such as Pro Tools, Nuendo, Cubase, Reaper, and Logic Pro.

Sennheiser AMBEO Orbit
Sennheiser
AMBEO Orbit is a free binaural panner plug-in originally released by Sennheiser in 2018 as part of the AMBEO 3D recording / VR ecosystem, intended to position mono and stereo sources in a 3D headphone mix using HRTFs based on the Neumann KU100 dummy head. It included a 'Clarity' parameter for controlling the amount of binaural colouration and a simple early-reflection / room-reverb module for five wall-material types.

Resonance Audio
Resonance Audio steering committee
Resonance Audio is an open-source spatial-audio SDK originally developed by Google and released as open source in March 2018. It provides high-fidelity Ambisonic-based spatial audio rendering optimised for mobile and desktop CPUs, including encoding and decoding of Ambisonics (AmbiX ACN/SN3D, compatible with the YouTube spatial-audio decoder), HRTF-based binaural rendering, sound-source directivity, near-field rendering, occlusion, and a Spectral Reverb effect. Distributed as native libraries pl

OpenAL Soft
Chris Robinson (kcat)
OpenAL Soft is a free, open-source software implementation of the OpenAL 3D-audio API. Provides distance attenuation, Doppler shift, directional sound emitters, environmental reverb (EFX extension), occlusion / obstruction, air absorption, multi-channel buffers, and audio capture. Output formats include mono, stereo, quad, 5.1, 7.1, HRTF binaural, UHJ, and B-Format Ambisonics. Backend support spans most native audio APIs: WASAPI, DirectSound, CoreAudio, PulseAudio, ALSA, JACK, OSS, OpenSL, PortA

Noise Makers Ambi Bundle HD
Noise Makers
Ambi Bundle HD is a plug-in suite for Higher Order Ambisonic production up to order 7. It comprises Ambi Pan HD (3D panner), Ambi Limiter HD (peak limiter for Ambisonic signals), Ambi Verb HD (Ambisonic convolution reverb), and Ambi Head HD (HOA-to-binaural decoder with HRTF support), used in immersive music, 360 video, and VR audio production.

Harpex-X
Harpex Ltd
Harpex-X is a commercial plug-in implementing the Harpex parametric upmixing algorithm, which uses time-frequency analysis to estimate the directions of sound components in first-order Ambisonic and tetrahedral microphone-array recordings and resynthesises them as higher-order Ambisonic, surround, binaural, or stereo output. It is used for spatial enhancement of B-format and AmbiX recordings in post-production, VR/AR, and 360-degree video workflows.

FMOD
Firelight Technologies
FMOD is a commercial end-to-end audio middleware solution for games and interactive applications. It comprises FMOD Studio — a content-authoring application with a familiar pro-audio interface for designing adaptive audio events, multitrack music systems, snapshot mixing, profiling, and live update — and the FMOD Engine, a runtime API (C / C++ / C#) that plays back the authored content in-game. Includes built-in 3D-positional audio with distance attenuation, Doppler, occlusion, and integrates wi

Facebook 360 Spatial Workstation
Meta
Facebook 360 Spatial Workstation (Audio360 Suite) was a free software suite by Meta / Facebook for designing spatial audio for 360° video and cinematic VR. It included DAW plug-ins (FB360 Spatialiser, FB360 Control), a time-synchronised 360-video player, FB360 Encoder application, and a Rendering SDK for integration into VR applications. Used a hybrid binaural / Ambisonic engine with simple shoebox-room early reflections, mix-focus regions, and a custom .tbe file format originally developed by T

